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About Varied / Student Member Laurana B.17/Female/United States Group :iconepic-heroes: Epic-Heroes
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Artwork done in my spare time.

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WickedOreo's Profile Picture
Laurana B.
Artist | Student | Varied
United States
I've been actively drawing for about 6 years and writing for 8 years. Some of my oldest drawings included dragons and humans on paper, but now I currently work with traditional, digital, and pixel art.

For traditional art, I use the following:
-Tombow 6H Mono Professional pencil (very good at making lines, durable, and worth their price). For sketching/drawing.
-Normal mechanical pencils. I may begin to use these to make fine lines.
-Daler Rowney/Reeves assorted pencils ranging from 4H-6B. These are reserved for shading (if I'm bothered to do so).
-Sakura Micron .8 and .500 ink pen. For outlining my work. I'm currently working improving the quality of my lines with this.
-Black Prismacolor Premier pencil. This is amazing for making dark lines.
-Kneaded eraser. Essential for shading traditional art.
-Charcoal pencils. I'm being introduced to them right now, so I can't explain how useful they are right now.
-Blending tortillon/stump. They work wonders for making shading look extra smooth than just using your drawing instrument.
-Various colored pencils (Daler Rowney, Derwent, and Crayola). I don't have a whole lot of expensive materials, but the colors produced by whatever pencil I use is sufficient in my current artwork.

For digital art, I use the following:
-Photoshop CS6/CS2. The most powerful art program for art. I use this for graphic design and possibly some touch-ups of artwork.
-Easy Paint Tool SAI. The line art tool in this program is quite possibly the best one, better than PS, in my opinion. It also runs extremely efficiently on my 1GB RAM netbook.
-MS Paint. The best program for pixel art, despite having no layers.
-Irfan View. What I use to make my pixel art transparent.
-Huion 6.5x10 tablet. Cheap, about 60USD, but works about as well as the Intuos series.
I will be putting this project on hiatus until school vacation in late June 2013.
However, this being said, I will potentially be taking a computer science class and will be able to work towards compatibility with all operating systems and potentially a language choice (I currently take high school Spanish, is there any user out there who's fluent in other major languages such as German, French, and Portuguese that might be willing to help?) when installing Pixcell. During this time, I might also work on changing the name and making graphics. I will probably make an icon on Photoshop and tool icons as sprites, hopefully.

:bulletblue: What is Pixcell?
Pixcell is a program in development specifically made for pixel artists. It is based on MS Paint created by yours truly, WickedOreo!

:bulletblue: What is going to be in Pixcell?
Planned right now is the ability to have layers in your art (most likely an infinite amount),  animations, transparency, non-CPU hogging (between new MS Paint and old MS Paint's sizes) program size, ability to change the background, arrangement of docks, and other preferences, and the ability to import color palettes. This will all be available in the first version.

:bulletblue: When will it be released? Will it cost money?
No, currently, this program will not cost any money as of right now. An ability to give donations may be implemented, but otherwise, it it will be free for all.
The projected release of Pixcell Alpha will be Christmas. During the alpha phase of this program, the files will be released to the assistants in the program and the people of the Spriter's Clan in PokéFarm. The beta/meta is expected to be released one or two months after the alpha, which the entire public will be able to try the program. During this time period, beta/meta testers will be urged to report bugs, give suggestions, and otherwise test all aspects of Pixcell.

:bulletblue: What are the conditions of using this program?
Pixcell will most likely be for both commercial and non-commercial users alike. The outcome of any pixel project that is made will be exclusively the creators. The program will not be allowed for at-home edit under any circumstances. However, the user may contact WickedOreo to ask for a suggestion. Personal copies may require compensation, depending on the difficulty of editing. If this is so, these individual edited programs of Pixcell may not be distributed in anyway, shape or form without the author's consent.

:bulletblue: What are the system requirements for Pixcell?
Currently, Windows XP and later. However, there will be a cross-system Pixcell version.

:bulletblue:Stages of the project::bulletblue:

:bulletblack: Create menu
:bulletred: Create GUI
:bulletred: Define tool, layer, and other values
:bulletred: Alpha release of Pixcell
:bulletred: Bug fixes of Pixcell α
:bulletred: Beta/meta release of Pixcell
:bulletred: Bug fixes of Pixcell β/Meta
:bulletred: Finalize Pixcell version 1

Special thanks goes to Kimonio for moral support and DX-MON for C++ coding assistance. Without these two, this project would not exist.

Any suggestions? Comment here or send a note.


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WickedOreo 22 hours ago  Student General Artist
I'm okay, just a lot going on.
Afarot Mar 11, 2014  Hobbyist Digital Artist
Dang. Hope your alright!
WickedOreo Mar 7, 2014  Student General Artist
Not really. I had both of my grandparents pass away and a friend pass away this Sunday. It's unfortunate, really.
Afarot Feb 22, 2014  Hobbyist Digital Artist
That's sad! Hope everything is fine for u! :]
You're welcome, and happy New Year's to you too! :3
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